fillZOffset

open override fun fillZOffset(fillZOffset: Double): FillLayer

Specifies an uniform elevation in meters. Note: If the value is zero, the layer will be rendered on the ground. Non-zero values will elevate the layer from the sea level, which can cause it to be rendered below the terrain. Default value: 0. Minimum value: 0.

Use static method FillLayer.defaultFillZOffset to set the default property.

Parameters

fillZOffset

value of fillZOffset


open override fun fillZOffset(fillZOffset: Expression): FillLayer

Specifies an uniform elevation in meters. Note: If the value is zero, the layer will be rendered on the ground. Non-zero values will elevate the layer from the sea level, which can cause it to be rendered below the terrain. Default value: 0. Minimum value: 0.

Use static method FillLayer.defaultFillZOffsetAsExpression to set the default property.

Parameters

fillZOffset

value of fillZOffset as Expression


Specifies an uniform elevation in meters. Note: If the value is zero, the layer will be rendered on the ground. Non-zero values will elevate the layer from the sea level, which can cause it to be rendered below the terrain. Default value: 0. Minimum value: 0.