Package-level declarations

Types

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class Anchor : LayerProperty

Whether extruded geometries are lit relative to the map or viewport.

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class BackgroundPitchAlignment : LayerProperty

Orientation of background layer.

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class CirclePitchAlignment : LayerProperty

Orientation of circle when map is pitched.

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class CirclePitchScale : LayerProperty

Controls the scaling behavior of the circle when the map is pitched.

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class CircleTranslateAnchor : LayerProperty

Controls the frame of reference for circle-translate.

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class ClipLayerTypes : LayerProperty

Layer types that will also be removed if fallen below this clip layer.

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Controls the behavior of fill extrusion base over terrain

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Controls the behavior of fill extrusion height over terrain

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class FillExtrusionTranslateAnchor : LayerProperty

Controls the frame of reference for fill-extrusion-translate.

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class FillTranslateAnchor : LayerProperty

Controls the frame of reference for fill-translate.

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class HillshadeIlluminationAnchor : LayerProperty

Direction of light source when map is rotated.

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class IconAnchor : LayerProperty

Part of the icon placed closest to the anchor.

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class IconPitchAlignment : LayerProperty

Orientation of icon when map is pitched.

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class IconRotationAlignment : LayerProperty

In combination with symbol-placement, determines the rotation behavior of icons.

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class IconTextFit : LayerProperty

Scales the icon to fit around the associated text.

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class IconTranslateAnchor : LayerProperty

Controls the frame of reference for icon-translate.

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class LineCap : LayerProperty

The display of line endings.

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class LineJoin : LayerProperty

The display of lines when joining.

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class LineTranslateAnchor : LayerProperty

Controls the frame of reference for line-translate.

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class ModelScaleMode : LayerProperty

Defines scaling mode. Only applies to location-indicator type layers.

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class ModelType : LayerProperty

Defines rendering behavior of model in respect to other 3D scene objects.

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class ProjectionName : LayerProperty

The name of the projection to be used for rendering the map.

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class RasterResampling : LayerProperty

The resampling/interpolation method to use for overscaling, also known as texture magnification filter

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class SkyType : LayerProperty

The type of the sky

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Selects the base of symbol-elevation.

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class SymbolPlacement : LayerProperty

Label placement relative to its geometry.

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class SymbolZOrder : LayerProperty

Determines whether overlapping symbols in the same layer are rendered in the order that they appear in the data source or by their y-position relative to the viewport. To control the order and prioritization of symbols otherwise, use symbol-sort-key.

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class TextAnchor : LayerProperty

Part of the text placed closest to the anchor.

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class TextJustify : LayerProperty

Text justification options.

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class TextPitchAlignment : LayerProperty

Orientation of text when map is pitched.

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class TextRotationAlignment : LayerProperty

In combination with symbol-placement, determines the rotation behavior of the individual glyphs forming the text.

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class TextTransform : LayerProperty

Specifies how to capitalize text, similar to the CSS text-transform property.

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class TextTranslateAnchor : LayerProperty

Controls the frame of reference for text-translate.

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class TextWritingMode : LayerProperty

The property allows control over a symbol's orientation. Note that the property values act as a hint, so that a symbol whose language doesn’t support the provided orientation will be laid out in its natural orientation. Example: English point symbol will be rendered horizontally even if array value contains single 'vertical' enum value. For symbol with point placement, the order of elements in an array define priority order for the placement of an orientation variant. For symbol with line placement, the default text writing mode is either 'horizontal', 'vertical' or 'vertical', 'horizontal', the order doesn't affect the placement.

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class Visibility : LayerProperty

The visibility of a layer.