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Namespace Mapbox.Unity.Map

Classes

AbstractLayer

AbstractMap

Abstract map. This is the main monobehavior which controls the map. It controls the visualization of map data. Abstract map encapsulates the image, terrain and vector sources and provides a centralized interface to control the visualization of the map.

AbstractMapVisualizer

Map Visualizer Represents a map.Doesn’t contain much logic and at the moment, it creates requested tiles and relays them to the factories under itself.It has a caching mechanism to reuse tiles and does the tile positioning in unity world. Later we’ll most likely keep track of map features here as well to allow devs to query for features easier (i.e.query all buildings x meters around any restaurant etc).

AssignmentTypeAttribute

AttributeStats

CameraBoundsTileProviderOptions

ColliderOptions

CoreVectorLayerProperties

CustomStyleBundle

DefaultMapExtents

EditorPreviewOptions

ElevationLayerProperties

ElevationModificationOptions

ElevationRequiredOptions

ExtentOptions

GeometryExtrusionOptions

GeometryExtrusionWithAtlasOptions

GeometryMaterialOptions

ImageryLayer

ImageryLayerProperties

ImageryRasterOptions

InitializeMapWithLocationProvider

LayerModifierOptions

LayerPerformanceOptions

LayerProperties

LayerSourceOptions

LayerStats

LayerUpdateArgs

LineGeometryOptions

LocationPrefabCategoryOptions

MapboxDataProperty

MapboxDefaultElevation

MapboxDefaultImagery

MapboxDefaultVector

MapExtentOptions

MapLocationOptions

MapOptions

MapPlacementOptions

MapScalingOptions

MapVisualizer

Map Visualizer Represents a map.Doesn't contain much logic and at the moment, it creates requested tiles and relays them to the factories under itself.It has a caching mechanism to reuse tiles and does the tile positioning in unity world. Later we'll most likely keep track of map features here as well to allow devs to query for features easier (i.e.query all buildings x meters around any restaurant etc).

PointsOfInterestSubLayerPropertiesDrawer

PrefabItemOptions

PresetSubLayerPropertiesFetcher

RangeAroundTransformTileProviderOptions

RangeTileProviderOptions

SpawnPrefabOptions

SpawnPrefabOptionsDrawer

Style

StyleAssetPathBundle

MapboxDefaultStyles generates a new GeometryMaterialOptions object based on data contained in a MapFeatureStyleOptions.

SubLayerBehaviorModifiers

SubLayerColorStyle

SubLayerCustomStyle

SubLayerCustomStyleAtlas

SubLayerCustomStyleAtlasWithColorPallete

SubLayerCustomStyleTiled

SubLayerDarkStyle

SubLayerFantasyStyle

SubLayerLightStyle

SubLayerRealisticStyle

SubLayerSimpleStyle

TerrainColliderOptions

TerrainLayer

TerrainSideWallOptions

TileJsonData

TileStats

TileStatsFetcher

UnifiedMapOptions

UnityLayerOptions

UVModifierOptions

VectorFilterOptions

VectorLayer

VectorLayerProperties

VectorLayerUpdateArgs

VectorSubLayerProperties

Interfaces

ICameraBoundsExtentOptions

IGlobeTerrainLayer

IImageryLayer

ILayer

ILayerFilter

ISubLayerBehaviorModifiers

ISubLayerColorStyle

ISubLayerCoreOptions

ISubLayerCustomStyle

ISubLayerCustomStyleAtlas

ISubLayerCustomStyleAtlasWithColorPallete

ISubLayerCustomStyleOptions

ISubLayerCustomStyleTiled

ISubLayerDarkStyle

ISubLayerFantasyStyle

ISubLayerFiltering

ISubLayerLightStyle

ISubLayerPolygonGeometryOptions

ISubLayerRealisticStyle

ISubLayerSimpleStyle

ISubLayerStyle

ISubLayerTexturing

ITerrainLayer

ITileProviderOptions

IVectorDataLayer

IVectorSubLayer

Enums

ColliderType

ElevationLayerType

ElevationSourceType

ExtrusionGeometryType

ExtrusionType

FeatureProcessingStage

ImagerySourceType

JoinType

LineCapType

LineJoinType

LocationPrefabCategories

LocationPrefabFindBy

MapCoordinateSystemType

MapExtentType

MapFeatureType

MapLayerType

MapPlacementType

MapPresetType

MapScalingType

MapUnitType

ModuleState

PresetFeatureType

SamplePalettes

StyleTypes

TileTerrainType

UvMapType

VectorPrimitiveType

VectorSourceType

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