Interface ISubLayerBehaviorModifiers
Namespace:Mapbox.Unity.Map
Assembly:cs.temp.dll.dll
Syntax
public interface ISubLayerBehaviorModifiers
Methods
AddGameObjectModifier(GameObjectModifier)
Declaration
void AddGameObjectModifier(GameObjectModifier modifier)
Parameters
Type |
Name |
Description |
GameObjectModifier |
modifier |
|
AddGameObjectModifier(List<GameObjectModifier>)
Declaration
void AddGameObjectModifier(List<GameObjectModifier> modifiers)
Parameters
Type |
Name |
Description |
List<GameObjectModifier> |
modifiers |
|
AddMeshModifier(List<MeshModifier>)
Declaration
void AddMeshModifier(List<MeshModifier> modifiers)
Parameters
Type |
Name |
Description |
List<MeshModifier> |
modifiers |
|
AddMeshModifier(MeshModifier)
Declaration
void AddMeshModifier(MeshModifier modifier)
Parameters
Type |
Name |
Description |
MeshModifier |
modifier |
|
GetGameObjectModifier(Func<GameObjectModifier, Boolean>)
Declaration
List<GameObjectModifier> GetGameObjectModifier(Func<GameObjectModifier, bool> act)
Parameters
Type |
Name |
Description |
Func<GameObjectModifier, System.Boolean> |
act |
|
Returns
Type |
Description |
List<GameObjectModifier> |
|
GetMeshModifier(Func<MeshModifier, Boolean>)
Declaration
List<MeshModifier> GetMeshModifier(Func<MeshModifier, bool> act)
Parameters
Type |
Name |
Description |
Func<MeshModifier, System.Boolean> |
act |
|
Returns
Type |
Description |
List<MeshModifier> |
|
IsBuildingIdsUnique(Boolean)
Declaration
void IsBuildingIdsUnique(bool isUniqueIds)
Parameters
Type |
Name |
Description |
System.Boolean |
isUniqueIds |
|
RemoveGameObjectModifier(GameObjectModifier)
Declaration
void RemoveGameObjectModifier(GameObjectModifier modifier)
Parameters
Type |
Name |
Description |
GameObjectModifier |
modifier |
|
RemoveMeshModifier(MeshModifier)
Declaration
void RemoveMeshModifier(MeshModifier modifier)
Parameters
Type |
Name |
Description |
MeshModifier |
modifier |
|