Interface ISubLayerCoreOptions
Namespace:Mapbox.Unity.Map
Assembly:cs.temp.dll.dll
Syntax
public interface ISubLayerCoreOptions
Methods
SetPrimitiveType(VectorPrimitiveType)
Change the primtive type of the feature which will be used to decide what type of mesh operations features will require. In example, roads are generally visualized as lines and buildings are generally visualized as polygons.
Declaration
void SetPrimitiveType(VectorPrimitiveType type)
Parameters
Type | Name | Description |
---|---|---|
VectorPrimitiveType | type | Primitive type of the featues in the layer. |