Class SpawnPrefabOptions
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace:Mapbox.Unity.Map
Assembly:cs.temp.dll.dll
Syntax
[Serializable]
public class SpawnPrefabOptions : ModifierProperties
Fields
AllPrefabsInstatiated
Declaration
[NonSerialized]
public Action<List<GameObject>> AllPrefabsInstatiated
Field Value
Type | Description |
---|---|
System.Action<System.Collections.Generic.List<GameObject>> |
prefab
Declaration
public GameObject prefab
Field Value
Type | Description |
---|---|
GameObject |
scaleDownWithWorld
Declaration
public bool scaleDownWithWorld
Field Value
Type | Description |
---|---|
System.Boolean |
Properties
ModifierType
Declaration
public override Type ModifierType { get; }
Property Value
Type | Description |
---|---|
System.Type |