PointAnnotationManager
public class PointAnnotationManager : AnnotationManagerInternal
An instance of PointAnnotationManager
is responsible for a collection of PointAnnotation
s.
-
The collection of PointAnnotations being managed
Declaration
Swift
public var annotations: [PointAnnotation] { get set }
-
Set this delegate in order to be called back if a tap occurs on an annotation being managed by this manager.
Note
This annotation manager listens to tap events via theGestureManager.singleTapGestureRecognizer
.Declaration
Swift
public weak var delegate: AnnotationInteractionDelegate?
-
Declaration
Swift
public let sourceId: String
-
Declaration
Swift
public let layerId: String
-
Declaration
Swift
public let id: String
-
Synchronizes the backing source and layer with the current
annotations
and common layer properties. This method is called automatically with each display link, but it may also be called manually in situations where the backing source and layer need to be updated earlier.Declaration
Swift
public func syncSourceAndLayerIfNeeded()
-
If true, the icon will be visible even if it collides with other previously drawn symbols.
Declaration
Swift
public var iconAllowOverlap: Bool? { get set }
-
If true, other symbols can be visible even if they collide with the icon.
Declaration
Swift
public var iconIgnorePlacement: Bool? { get set }
-
If true, the icon may be flipped to prevent it from being rendered upside-down.
Declaration
Swift
public var iconKeepUpright: Bool? { get set }
-
If true, text will display without their corresponding icons when the icon collides with other symbols and the text does not.
Declaration
Swift
public var iconOptional: Bool? { get set }
-
Size of the additional area around the icon bounding box used for detecting symbol collisions.
Declaration
Swift
public var iconPadding: Double? { get set }
-
Orientation of icon when map is pitched.
Declaration
Swift
public var iconPitchAlignment: IconPitchAlignment? { get set }
-
In combination with
symbol-placement
, determines the rotation behavior of icons.Declaration
Swift
public var iconRotationAlignment: IconRotationAlignment? { get set }
-
Scales the icon to fit around the associated text.
Declaration
Swift
public var iconTextFit: IconTextFit? { get set }
-
Size of the additional area added to dimensions determined by
icon-text-fit
, in clockwise order: top, right, bottom, left.Declaration
Swift
public var iconTextFitPadding: [Double]? { get set }
-
If true, the symbols will not cross tile edges to avoid mutual collisions. Recommended in layers that don’t have enough padding in the vector tile to prevent collisions, or if it is a point symbol layer placed after a line symbol layer. When using a client that supports global collision detection, like Mapbox GL JS version 0.42.0 or greater, enabling this property is not needed to prevent clipped labels at tile boundaries.
Declaration
Swift
public var symbolAvoidEdges: Bool? { get set }
-
Label placement relative to its geometry.
Declaration
Swift
public var symbolPlacement: SymbolPlacement? { get set }
-
Distance between two symbol anchors.
Declaration
Swift
public var symbolSpacing: Double? { get set }
-
Determines whether overlapping symbols in the same layer are rendered in the order that they appear in the data source or by their y-position relative to the viewport. To control the order and prioritization of symbols otherwise, use
symbol-sort-key
.Declaration
Swift
public var symbolZOrder: SymbolZOrder? { get set }
-
If true, the text will be visible even if it collides with other previously drawn symbols.
Declaration
Swift
public var textAllowOverlap: Bool? { get set }
-
Font stack to use for displaying text.
Declaration
Swift
public var textFont: [String]? { get set }
-
If true, other symbols can be visible even if they collide with the text.
Declaration
Swift
public var textIgnorePlacement: Bool? { get set }
-
If true, the text may be flipped vertically to prevent it from being rendered upside-down.
Declaration
Swift
public var textKeepUpright: Bool? { get set }
-
Maximum angle change between adjacent characters.
Declaration
Swift
public var textMaxAngle: Double? { get set }
-
If true, icons will display without their corresponding text when the text collides with other symbols and the icon does not.
Declaration
Swift
public var textOptional: Bool? { get set }
-
Size of the additional area around the text bounding box used for detecting symbol collisions.
Declaration
Swift
public var textPadding: Double? { get set }
-
Orientation of text when map is pitched.
Declaration
Swift
public var textPitchAlignment: TextPitchAlignment? { get set }
-
In combination with
symbol-placement
, determines the rotation behavior of the individual glyphs forming the text.Declaration
Swift
public var textRotationAlignment: TextRotationAlignment? { get set }
-
To increase the chance of placing high-priority labels on the map, you can provide an array of
text-anchor
locations: the renderer will attempt to place the label at each location, in order, before moving onto the next label. Usetext-justify: auto
to choose justification based on anchor position. To apply an offset, use thetext-radial-offset
or the two-dimensionaltext-offset
.Declaration
Swift
public var textVariableAnchor: [TextAnchor]? { get set }
-
The property allows control over a symbol’s orientation. Note that the property values act as a hint, so that a symbol whose language doesn’t support the provided orientation will be laid out in its natural orientation. Example: English point symbol will be rendered horizontally even if array value contains single ‘vertical’ enum value. For symbol with point placement, the order of elements in an array define priority order for the placement of an orientation variant. For symbol with line placement, the default text writing mode is either [‘horizontal’, ‘vertical’] or [‘vertical’, ‘horizontal’], the order doesn’t affect the placement.
Declaration
Swift
public var textWritingMode: [TextWritingMode]? { get set }
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Distance that the icon’s anchor is moved from its original placement. Positive values indicate right and down, while negative values indicate left and up.
Declaration
Swift
public var iconTranslate: [Double]? { get set }
-
Controls the frame of reference for
icon-translate
.Declaration
Swift
public var iconTranslateAnchor: IconTranslateAnchor? { get set }
-
Distance that the text’s anchor is moved from its original placement. Positive values indicate right and down, while negative values indicate left and up.
Declaration
Swift
public var textTranslate: [Double]? { get set }
-
Controls the frame of reference for
text-translate
.Declaration
Swift
public var textTranslateAnchor: TextTranslateAnchor? { get set }
-
Text leading value for multi-line text.
Declaration
Swift
@available(*, deprecated, message: "text-line-height property is now data driven, use `PointAnnotation.textLineHeight` instead.") public var textLineHeight: Double? { get set }