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Undocumented
Declaration
Swift
public init() -
Defines the color of each pixel based on its density value in a heatmap. Should be an expression that uses
["heatmap-density"]as input.Declaration
Swift
public var heatmapColor: Value<ColorRepresentable>? -
Similar to
heatmap-weightbut controls the intensity of the heatmap globally. Primarily used for adjusting the heatmap based on zoom level.Declaration
Swift
public var heatmapIntensity: Value<Double>? -
Transition options for
heatmapIntensity.Declaration
Swift
public var heatmapIntensityTransition: StyleTransition? -
The global opacity at which the heatmap layer will be drawn.
Declaration
Swift
public var heatmapOpacity: Value<Double>? -
Transition options for
heatmapOpacity.Declaration
Swift
public var heatmapOpacityTransition: StyleTransition? -
Radius of influence of one heatmap point in pixels. Increasing the value makes the heatmap smoother, but less detailed.
Declaration
Swift
public var heatmapRadius: Value<Double>? -
Transition options for
heatmapRadius.Declaration
Swift
public var heatmapRadiusTransition: StyleTransition? -
A measure of how much an individual point contributes to the heatmap. A value of 10 would be equivalent to having 10 points of weight 1 in the same spot. Especially useful when combined with clustering.
Declaration
Swift
public var heatmapWeight: Value<Double>?
Paint Structure Reference