MBMStyleLoaded


@interface MBMStyleLoaded : NSObject

The requested style has been fully loaded, including specified sprite, and sources’ metadata.

Note: The style specified sprite would be marked as loaded even with a sprite loading error (an error will be emitted via MapLoadingError). Sprite loading error is not fatal, and won’t block the map rendering; thus, the event will still be emitted if the style and sources are fully loaded.

  • Unavailable

    Undocumented

    Declaration

    Objective-C

    - (nonnull instancetype)init NS_UNAVAILABLE;
  • Unavailable

    Undocumented

    Declaration

    Objective-C

    + (nonnull instancetype)new NS_UNAVAILABLE;
  • Undocumented

    Declaration

    Objective-C

    - (nonnull instancetype)initWithTimeInterval:(nonnull MBMEventTimeInterval *)timeInterval;

    Swift

    init(timeInterval: MBMEventTimeInterval)
  • The timeInterval.begin is when the style begins loading, and the timeInterval.end is when the style is loaded.

    Declaration

    Objective-C

    @property (nonatomic, readonly, nonnull) MBMEventTimeInterval *timeInterval;

    Swift

    var timeInterval: MBMEventTimeInterval { get }