-
Undocumented
Declaration
Objective-C
- (nonnull instancetype)init;
Swift
init()
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Undocumented
Declaration
Objective-C
- (nonnull instancetype)initWithPlaybackCount:(int32_t)playbackCount playbackSpeedMultiplier:(double)playbackSpeedMultiplier avoidPlaybackPauses:(BOOL)avoidPlaybackPauses;
Swift
init(playbackCount: Int32, playbackSpeedMultiplier: Double, avoidPlaybackPauses: Bool)
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The number of times the sequence is played. If negative, the playback loops indefinitely.
Declaration
Objective-C
@property (nonatomic, readonly) int32_t playbackCount;
Swift
var playbackCount: Int32 { get }
-
Multiplies the speed of playback for faster or slower replays. (1 means no change.)
Declaration
Objective-C
@property (nonatomic, readonly) double playbackSpeedMultiplier;
Swift
var playbackSpeedMultiplier: Double { get }
-
When set to true, the player will try to interpolate actions between short wait actions, to continously render during the playback. This can help to maintain a consistent load during performance testing.
Declaration
Objective-C
@property (nonatomic, readonly) BOOL avoidPlaybackPauses;
Swift
var avoidPlaybackPauses: Bool { get }