MBXTileRegionLoadProgress
@interface MBXTileRegionLoadProgress : NSObject
A tile region’s load progress includes counts of the number of resources that have completed downloading and the total number of resources that are required.
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The number of resources that are ready for offline access.
Declaration
Objective-C
@property (nonatomic, readonly) uint64_t completedResourceCount;
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The cumulative size, in bytes, of all resources (inclusive of tiles) that are ready for offline access.
Declaration
Objective-C
@property (nonatomic, readonly) uint64_t completedResourceSize;
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The number of resources that have failed to download due to an error.
Declaration
Objective-C
@property (nonatomic, readonly) uint64_t erroredResourceCount;
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The number of resources that are known to be required for this tile region.
Declaration
Objective-C
@property (nonatomic, readonly) uint64_t requiredResourceCount;
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The number of resources that are ready for offline use and that (at least partially) have been downloaded from the network.
Declaration
Objective-C
@property (nonatomic, readonly) uint64_t loadedResourceCount;
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The cumulative size, in bytes, of all resources (inclusive of tiles) that have been downloaded from the network.
Declaration
Objective-C
@property (nonatomic, readonly) uint64_t loadedResourceSize;