renderToTile

abstract fun renderToTile(@NonNull tileID: CanonicalTileID)

Orthographic mode render to the tile. This method is called once for each tile in every frame. This method is called only if client code returns `true` from the corresponding isTileRenderable() method. Implementation should not change target framebuffer (as the render target is the tile texture). The reason is performance hit that would stem from such practice. If there's a need for switching rendering targets, implementation should use prerender() method.

Parameters

tileId

Tile ID of the target tile that we are rendering to.