ComposeMapInitOptions

fun ComposeMapInitOptions(    pixelRatio: Float,     textureView: Boolean = false,     antialiasingSampleCount: Int = DEFAULT_ANTIALIASING_SAMPLE_COUNT,     mapName: String = "")
fun ComposeMapInitOptions(mapOptions: MapOptions, textureView: Boolean = false, antialiasingSampleCount: Int = DEFAULT_ANTIALIASING_SAMPLE_COUNT, mapName: String = "")