fillExtrusionFloodLightGroundAttenuation

open override fun fillExtrusionFloodLightGroundAttenuation(fillExtrusionFloodLightGroundAttenuation: Double): FillExtrusionLayer

Provides a control to futher fine-tune the look of the flood light on the ground beneath the extruded buildings. Lower values give the effect a more solid look while higher values make it smoother. This property works only with 3D light, i.e. when lights root property is defined.

Use static method FillExtrusionLayer.defaultFillExtrusionFloodLightGroundAttenuation to set the default property.

Parameters

fillExtrusionFloodLightGroundAttenuation

value of fillExtrusionFloodLightGroundAttenuation


open override fun fillExtrusionFloodLightGroundAttenuation(fillExtrusionFloodLightGroundAttenuation: Expression): FillExtrusionLayer

Provides a control to futher fine-tune the look of the flood light on the ground beneath the extruded buildings. Lower values give the effect a more solid look while higher values make it smoother. This property works only with 3D light, i.e. when lights root property is defined.

Use static method FillExtrusionLayer.defaultFillExtrusionFloodLightGroundAttenuationAsExpression to set the default property.

Parameters

fillExtrusionFloodLightGroundAttenuation

value of fillExtrusionFloodLightGroundAttenuation as Expression


Provides a control to futher fine-tune the look of the flood light on the ground beneath the extruded buildings. Lower values give the effect a more solid look while higher values make it smoother. This property works only with 3D light, i.e. when lights root property is defined.