fill Extrusion Ambient Occlusion Ground Attenuation Transition
abstract fun fillExtrusionAmbientOcclusionGroundAttenuationTransition(options: StyleTransition): FillExtrusionLayer
Provides a control to futher fine-tune the look of the ambient occlusion on the ground beneath the extruded buildings. Lower values give the effect a more solid look while higher values make it smoother. This property works only with 3D light, i.e. when lights
root property is defined.
Set the FillExtrusionAmbientOcclusionGroundAttenuation property transition options
Parameters
options
transition options for Double
abstract fun fillExtrusionAmbientOcclusionGroundAttenuationTransition(block: StyleTransition.Builder.() -> Unit): FillExtrusionLayer
Provides a control to futher fine-tune the look of the ambient occlusion on the ground beneath the extruded buildings. Lower values give the effect a more solid look while higher values make it smoother. This property works only with 3D light, i.e. when lights
root property is defined.
DSL for fillExtrusionAmbientOcclusionGroundAttenuationTransition.