fill Extrusion Ambient Occlusion Intensity Transition
abstract fun fillExtrusionAmbientOcclusionIntensityTransition(options: StyleTransition): FillExtrusionLayer
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Controls the intensity of ambient occlusion (AO) shading. Current AO implementation is a low-cost best-effort approach that shades area near ground and concave angles between walls. Default value 0.0 disables ambient occlusion and values around 0.3 provide the most plausible results for buildings.
Set the FillExtrusionAmbientOcclusionIntensity property transition options
Parameters
options
transition options for Double
abstract fun fillExtrusionAmbientOcclusionIntensityTransition(block: StyleTransition.Builder.() -> Unit): FillExtrusionLayer
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Controls the intensity of ambient occlusion (AO) shading. Current AO implementation is a low-cost best-effort approach that shades area near ground and concave angles between walls. Default value 0.0 disables ambient occlusion and values around 0.3 provide the most plausible results for buildings.