Styles (11)Add a default markerAdd an animated icon to the mapAdd a generated icon to the mapGenerate and add a missing icon to the mapAdd a stretchable image to the mapAdd an icon to the mapDisplay a map with a custom styleRender world copiesDisplay a satellite mapChange a map's styleDisplay a mapLayers (32)Extrude polygons for 3D indoor mappingAdd a 3D modelDisplay buildings in 3DAdjust a layer's opacityAnimate a lineAnimate a series of imagesAnimate a pointChange building color based on zoom levelChange the case of labelsDisplay HTML clusters with custom propertiesChange a layer's color with buttonsCreate and style clustersAdd a custom style layerStyle circles with a data-driven propertyStyle lines with a data-driven propertyUse a fallback imageAdd a pattern to a polygonAdd a new layer below labelsAdd a GeoJSON lineDraw GeoJSON pointsAdd a GeoJSON polygonCreate a heatmap layerAdd hillshadingCreate a gradient line using an expressionAdd multiple geometries from one GeoJSON sourceDisplay and style rich text labelsStyle ocean depth dataShow and hide layersChange worldview of administrative boundariesUpdate a choropleth layer by zoom levelVariable label placementVisualize population densitySources (10)Add a canvas sourceJoin local JSON data with vector tile geometriesAdd an imageAdd live realtime dataUpdate a feature in realtimeAdd a raster tile sourceAdd a third party vector tile sourceAdd a vector tile sourceAdd a videoAdd a WMS sourceUser interaction (21)Customize camera animationsAnimate 3D buildings based on ambient soundsDisable map rotationCreate a draggable MarkerFilter symbols by text inputFilter symbols by toggling a listFilter features within map viewCreate a hover effectDisplay a non-interactive mapChange a map's languageMeasure distancesGet coordinates of the mouse pointerHighlight features containing similar dataSelect features around a clicked pointGet features under the mouse pointerRestrict map panning to an areaCreate a time sliderToggle interactionsHighlight features within a bounding boxFit to the bounds of a LineStringCreate a draggable pointCamera (12)Animate map camera around a pointAnimate a point along a routeCenter the map on a clicked symbolFit a map to a bounding boxSlowly fly to a locationFly to a locationNavigate the map with game-like controlsJump to a series of locationsPlay map locations as a slideshowOffset the vanishing point using paddingFly to a location based on scroll positionSet pitch and bearingControls and overlays (17)Animate a markerChange the default position for attributionAdd custom icons with MarkersDisable scroll zoomView a fullscreen mapLocate the userSwipe between mapsDisplay driving directionsShow drawn polygon areaAdd a geocoderAdd a marker using a place nameDisplay map navigation controlsShow polygon information on clickDisplay a popup on clickDisplay a popup on hoverDisplay a popupAttach a popup to a marker instanceGeocoder (9)Supplement forward geocoding search results from another data sourceAccept coordinates as input to a geocoderUse a custom render function with a geocoderLimit geocoder results to a named regionUse the geocoder without a mapPlace the geocoder input outside the mapUse a custom camera animation with a geocoderLocalize the geocoder to a given languageSet a point after Geocoder resultBrowser support (1)Check if Mapbox GL JS is supportedInternationalization support (2)Use locally generated ideographsAdd support for right-to-left scripts

Create a draggable point

Drag the point to a new location on a map and populates its coordinates in a display.

<!DOCTYPE html>
<meta charset="utf-8" />
<title>Create a draggable point</title>
<meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no" />
<script src="https://api.mapbox.com/mapbox-gl-js/v1.12.0/mapbox-gl.js"></script>
<link href="https://api.mapbox.com/mapbox-gl-js/v1.12.0/mapbox-gl.css" rel="stylesheet" />
body { margin: 0; padding: 0; }
#map { position: absolute; top: 0; bottom: 0; width: 100%; }
.coordinates {
background: rgba(0, 0, 0, 0.5);
color: #fff;
position: absolute;
bottom: 40px;
left: 10px;
padding: 5px 10px;
margin: 0;
font-size: 11px;
line-height: 18px;
border-radius: 3px;
display: none;
<div id="map"></div>
<pre id="coordinates" class="coordinates"></pre>
// https://account.mapbox.com
mapboxgl.accessToken = '<your access token here>';
var coordinates = document.getElementById('coordinates');
var map = new mapboxgl.Map({
container: 'map',
style: 'mapbox://styles/mapbox/streets-v11',
center: [0, 0],
zoom: 2
var canvas = map.getCanvasContainer();
var geojson = {
'type': 'FeatureCollection',
'features': [
'type': 'Feature',
'geometry': {
'type': 'Point',
'coordinates': [0, 0]
function onMove(e) {
var coords = e.lngLat;
// Set a UI indicator for dragging.
canvas.style.cursor = 'grabbing';
// Update the Point feature in `geojson` coordinates
// and call setData to the source layer `point` on it.
geojson.features[0].geometry.coordinates = [coords.lng, coords.lat];
function onUp(e) {
var coords = e.lngLat;
// Print the coordinates of where the point had
// finished being dragged to on the map.
coordinates.style.display = 'block';
coordinates.innerHTML =
'Longitude: ' + coords.lng + '<br />Latitude: ' + coords.lat;
canvas.style.cursor = '';
// Unbind mouse/touch events
map.off('mousemove', onMove);
map.off('touchmove', onMove);
map.on('load', function() {
// Add a single point to the map
map.addSource('point', {
'type': 'geojson',
'data': geojson
'id': 'point',
'type': 'circle',
'source': 'point',
'paint': {
'circle-radius': 10,
'circle-color': '#3887be'
// When the cursor enters a feature in the point layer, prepare for dragging.
map.on('mouseenter', 'point', function() {
map.setPaintProperty('point', 'circle-color', '#3bb2d0');
canvas.style.cursor = 'move';
map.on('mouseleave', 'point', function() {
map.setPaintProperty('point', 'circle-color', '#3887be');
canvas.style.cursor = '';
map.on('mousedown', 'point', function(e) {
// Prevent the default map drag behavior.
canvas.style.cursor = 'grab';
map.on('mousemove', onMove);
map.once('mouseup', onUp);
map.on('touchstart', 'point', function(e) {
if (e.points.length !== 1) return;
// Prevent the default map drag behavior.
map.on('touchmove', onMove);
map.once('touchend', onUp);
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