NavigationMapView
open class NavigationMapView : MGLMapView, UIGestureRecognizerDelegate
NavigationMapView
is a subclass of MGLMapView
with convenience functions for adding Route
lines to a map.
-
The minimum preferred frames per second at which to render map animations.
This property takes effect when the application has limited resources for animation, such as when the device is running on battery power. By default, this property is set to
MGLMapViewPreferredFramesPerSecond.lowPower
.Declaration
Swift
public var minimumFramesPerSecond: MGLMapViewPreferredFramesPerSecond
-
Returns the altitude that the map camera initally defaults to.
Declaration
Swift
public var defaultAltitude: CLLocationDistance
-
Returns the altitude the map conditionally zooms out to when user is on a motorway, and the maneuver length is sufficently long.
Declaration
Swift
public var zoomedOutMotorwayAltitude: CLLocationDistance
-
Returns the threshold for what the map considers a “long-enough” maneuver distance to trigger a zoom-out when the user enters a motorway.
Declaration
Swift
public var longManeuverDistance: CLLocationDistance
-
Maximum distance the user can tap for a selection to be valid when selecting an alternate route.
Declaration
Swift
public var tapGestureDistanceThreshold: CGFloat
-
The object that acts as the navigation delegate of the map view.
Declaration
Swift
public weak var navigationMapViewDelegate: NavigationMapViewDelegate?
-
The object that acts as the course tracking delegate of the map view.
Declaration
Swift
public weak var courseTrackingDelegate: NavigationMapViewCourseTrackingDelegate?
-
Determines whether the map should follow the user location and rotate when the course changes.
Seealso
NavigationMapViewCourseTrackingDelegateDeclaration
Swift
open var tracksUserCourse: Bool { get set }
-
A type that represents a
UIView
that isCourseUpdatable
.Declaration
Swift
public typealias UserCourseView = UIView & CourseUpdatable
-
A
UserCourseView
used to indicate the user’s location and course on the map.The
UserCourseView
‘sUserCourseView.update(location:pitch:direction:animated:)
method is frequently called to ensure that its visual appearance matches the map’s camera.Declaration
Swift
public var userCourseView: UserCourseView { get set }
-
Updates the map view’s preferred frames per second to the appropriate value for the current route progress.
This method accounts for the proximity to a maneuver and the current power source. It has no effect if
tracksUserCourse
is set totrue
.Declaration
Swift
open func updatePreferredFrameRate(for routeProgress: RouteProgress)
-
Track position on a frame by frame basis. Used for first location update and when resuming tracking mode
Declaration
Swift
public func enableFrameByFrameCourseViewTracking(for duration: TimeInterval)
-
Showcases route array. Adds routes and waypoints to map, and sets camera to point encompassing the route.
Declaration
Swift
public static let defaultPadding: UIEdgeInsets
-
Adds or updates both the route line and the route line casing.
This method will be called multiple times: • When the route preview map is shown, rendering alternative routes if necessary. • When the navigation session starts, rendering only the single route line.
Declaration
Swift
public func show(_ routes: [Route], legIndex: Int = 0)
-
Updates the route style layer and its casing style layer to gradually disappear as the user location puck travels along the displayed route.
Declaration
Swift
public func updateRoute(_ routeProgress: RouteProgress)
Parameters
routeProgress
Current route progress.
-
Removes route line and route line casing from map
Declaration
Swift
public func removeRoutes()
-
Adds the route waypoints to the map given the current leg index. Previous waypoints for completed legs will be omitted.
Declaration
Swift
public func showWaypoints(on route: Route, legIndex: Int = 0)
-
Removes all waypoints from the map.
Declaration
Swift
public func removeWaypoints()
-
Shows the step arrow given the current
RouteProgress
.Declaration
Swift
public func addArrow(route: Route, legIndex: Int, stepIndex: Int)
-
Removes the step arrow from the map.
Declaration
Swift
public func removeArrow()
-
Attempts to localize road labels into the local language and other labels into the system’s preferred language.
When this property is enabled, the style automatically modifies the
text
property of any symbol style layer whose source is the Mapbox Streets source. On iOS, the user can set the system’s preferred language in Settings, General Settings, Language & Region.Unlike the
MGLStyle.localizeLabels(into:)
method, this method localizes road labels into the local language, regardless of the system’s preferred language, in an effort to match road signage. The turn banner always displays road names and exit destinations in the local language, so you should call this method in theMGLMapViewDelegate.mapView(_:didFinishLoading:)
method of any delegate of a standaloneNavigationMapView
. The map view embedded inNavigationViewController
is localized automatically, so you do not need to call this method on the value ofNavigationViewController.mapView
.Declaration
Swift
public func localizeLabels()
-
Sets the camera directly over a series of coordinates.
Declaration
Swift
public func setOverheadCameraView(from userLocation: CLLocation, along lineString: LineString, for padding: UIEdgeInsets)
-
Recenters the camera and begins tracking the user’s location.
Declaration
Swift
public func recenterMap()
-
Receives coordinates for searching the map for buildings. If buildings are found, they will be highlighted in 2D or 3D depending on the
in3D
value.Declaration
Swift
@discardableResult public func highlightBuildings(at coordinates: [CLLocationCoordinate2D], in3D extrudesBuildings: Bool = true) -> Bool
Parameters
coordinates
Coordinates which represent building locations.
extrudesBuildings
Switch which allows to highlight buildings in either 2D or 3D. Defaults to true.
Return Value
Bool indicating if number of buildings found equals number of coordinates supplied.
-
Removes the highlight from all buildings highlighted by
highlightBuildings(at:in3D:)
.Declaration
Swift
public func unhighlightBuildings()