MGLMultiPolygon
@interface MGLMultiPolygon : MGLShape <MGLOverlay>
An MGLMultiPolygon
object represents a shape consisting of one or more
polygons that do not overlap. For example, you could use a multipolygon shape
to represent the body of land that consists of an island surrounded by an
atoll: the inner island would be one MGLPolygon
object, while the surrounding
atoll would be another. You could also use a multipolygon shape to represent a
group of disconnected but related buildings.
You can add multipolygon shapes to the map by adding them to an
MGLShapeSource
object. Configure the appearance of an MGLShapeSource
’s or
MGLVectorTileSource
’s multipolygons collectively using an MGLFillStyleLayer
or MGLSymbolStyleLayer
object.
You cannot add an MGLMultiPolygon
object directly to a map view using
-[MGLMapView addAnnotation:]
or -[MGLMapView addOverlay:]
. However, you can
add the polygons
array’s items as overlays individually.
-
An array of polygons forming the multipolygon.
Declaration
Objective-C
@property (readonly, copy, nonatomic) NSArray<MGLPolygon *> *_Nonnull polygons;
Swift
var polygons: [MGLPolygon] { get }
-
Creates and returns a multipolygon object consisting of the given polygons.
Declaration
Objective-C
+ (nonnull instancetype)multiPolygonWithPolygons: (nonnull NSArray<MGLPolygon *> *)polygons;
Swift
convenience init(polygons: [MGLPolygon])
Parameters
polygons
The array of polygons defining the shape.
Return Value
A new multipolygon object.