MBXTileRegionLoadProgress
@interface MBXTileRegionLoadProgress : NSObject
                A tile region’s load progress includes counts of the number of resources that have completed downloading and the total number of resources that are required.
- 
                  
                  
The number of resources that are ready for offline access.
Declaration
Objective-C
@property (nonatomic, readonly) uint64_t completedResourceCount; - 
                  
                  
The cumulative size, in bytes, of all resources (inclusive of tiles) that are ready for offline access.
Declaration
Objective-C
@property (nonatomic, readonly) uint64_t completedResourceSize; - 
                  
                  
The number of resources that have failed to download due to an error.
Declaration
Objective-C
@property (nonatomic, readonly) uint64_t erroredResourceCount; - 
                  
                  
The number of resources that are known to be required for this tile region.
Declaration
Objective-C
@property (nonatomic, readonly) uint64_t requiredResourceCount; - 
                  
                  
The number of resources that are ready for offline use and that (at least partially) have been downloaded from the network.
Declaration
Objective-C
@property (nonatomic, readonly) uint64_t loadedResourceCount; - 
                  
                  
The cumulative size, in bytes, of all resources (inclusive of tiles) that have been downloaded from the network.
Declaration
Objective-C
@property (nonatomic, readonly) uint64_t loadedResourceSize; 
        MBXTileRegionLoadProgress Class Reference