MBXTileRegionLoadProgress


@interface MBXTileRegionLoadProgress : NSObject

A tile region’s load progress includes counts of the number of resources that have completed downloading and the total number of resources that are required.

  • The number of resources that are ready for offline access.

    Declaration

    Objective-C

    @property (nonatomic, readonly) uint64_t completedResourceCount;
  • The cumulative size, in bytes, of all resources (inclusive of tiles) that are ready for offline access.

    Declaration

    Objective-C

    @property (nonatomic, readonly) uint64_t completedResourceSize;
  • The number of resources that have failed to download due to an error.

    Declaration

    Objective-C

    @property (nonatomic, readonly) uint64_t erroredResourceCount;
  • The number of resources that are known to be required for this tile region.

    Declaration

    Objective-C

    @property (nonatomic, readonly) uint64_t requiredResourceCount;
  • The number of resources that are ready for offline use and that (at least partially) have been downloaded from the network.

    Declaration

    Objective-C

    @property (nonatomic, readonly) uint64_t loadedResourceCount;
  • The cumulative size, in bytes, of all resources (inclusive of tiles) that have been downloaded from the network.

    Declaration

    Objective-C

    @property (nonatomic, readonly) uint64_t loadedResourceSize;