ManeuverDirection
public enum ManeuverDirection : String, CodableA ManeuverDirection clarifies a ManeuverType with directional information. The exact meaning of the maneuver direction for a given step depends on the step’s maneuver type; see the ManeuverType documentation for details.
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                  The maneuver requires a sharp turn to the right. DeclarationSwift case sharpRight = "sharp right"
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                  The maneuver requires a turn to the right, a merge to the right, or an exit on the right, or the destination is on the right. DeclarationSwift case right
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                  The maneuver requires a slight turn to the right. DeclarationSwift case slightRight = "slight right"
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                  The maneuver requires no notable change in direction, or the destination is straight ahead. DeclarationSwift case straightAhead = "straight"
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                  The maneuver requires a slight turn to the left. DeclarationSwift case slightLeft = "slight left"
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                  The maneuver requires a turn to the left, a merge to the left, or an exit on the left, or the destination is on the right. DeclarationSwift case left
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                  The maneuver requires a sharp turn to the left. DeclarationSwift case sharpLeft = "sharp left"
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                  The maneuver requires a U-turn when possible. Use the difference between the step’s initial and final headings to distinguish between a U-turn to the left (typical in countries that drive on the right) and a U-turn on the right (typical in countries that drive on the left). If the difference in headings is greater than 180 degrees, the maneuver requires a U-turn to the left. If the difference in headings is less than 180 degrees, the maneuver requires a U-turn to the right. DeclarationSwift case uTurn = "uturn"
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             ManeuverDirection Enumeration Reference
        ManeuverDirection Enumeration Reference