LocationPuck class

Defines what the customised look of the location puck. Note that direct changes to the puck variables won't have any effect, a new puck needs to be set every time.

Constructors

LocationPuck({LocationPuck2D? locationPuck2D, LocationPuck3D? locationPuck3D})

Properties

hashCode → int
The hash code for this object.
no setteroverride
locationPuck2D ↔ LocationPuck2D?
getter/setter pair
locationPuck3D ↔ LocationPuck3D?
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

encode() → Object
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
override

Static Methods

decode(Object result) → LocationPuck