AttributionSettings class
Shows the attribution icon on the map.
Constructors
- AttributionSettings({bool? enabled, int? iconColor, OrnamentPosition? position, double? marginLeft, double? marginTop, double? marginRight, double? marginBottom, bool? clickable})
Properties
- clickable ↔ bool?
-
Whether the attribution icon can be clicked and click events can be
registered.
getter/setter pair
- enabled ↔ bool?
-
Whether the attribution icon is shown on the map.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setteroverride
- iconColor ↔ int?
-
The color of the attribution icon.
getter/setter pair
- marginBottom ↔ double?
-
The distance from the bottom edge of the map, in logical pixels.
getter/setter pair
- marginLeft ↔ double?
-
The distance from the left edge of the map, in logical pixels.
getter/setter pair
- marginRight ↔ double?
-
The distance from the right edge of the map, in logical pixels.
getter/setter pair
- marginTop ↔ double?
-
The distance from the top edge of the map, in logical pixels.
getter/setter pair
- position ↔ OrnamentPosition?
-
The position of the attribution icon on the map.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
encode(
) → Object -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override
Static Methods
-
decode(
Object result) → AttributionSettings