TileRegionEstimateProgress constructor

TileRegionEstimateProgress(
  1. {required int requiredResourceCount,
  2. required int completedResourceCount,
  3. required int erroredResourceCount}
)

Implementation

TileRegionEstimateProgress({
  required this.requiredResourceCount,
  required this.completedResourceCount,
  required this.erroredResourceCount,
});