AttributionSettings class Null safety

Shows the attribution icon on the map.

Constructors

AttributionSettings({int? iconColor, OrnamentPosition? position, double? marginLeft, double? marginTop, double? marginRight, double? marginBottom, bool? clickable})

Properties

clickable bool?
Whether the attribution can be clicked and click events can be registered.
read / write
hashCode int
The hash code for this object.
read-onlyinherited
iconColor int?
Defines text color of the attribution icon.
read / write
marginBottom double?
Defines the margin to the bottom that the attribution icon honors. This property is specified in pixels.
read / write
marginLeft double?
Defines the margin to the left that the attribution icon honors. This property is specified in pixels.
read / write
marginRight double?
Defines the margin to the right that the attribution icon honors. This property is specified in pixels.
read / write
marginTop double?
Defines the margin to the top that the attribution icon honors. This property is specified in pixels.
read / write
position OrnamentPosition?
Defines where the attribution icon is positioned on the map
read / write
runtimeType Type
A representation of the runtime type of the object.
read-onlyinherited

Methods

encode() Object
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

decode(Object message) AttributionSettings