update Tiles Group
Updates the existing group of tiles.
Call to this function will be postponed until engine is ready (i.e. any of EngineReadyCallback callbacks called).
Return
an object representing pending completion of the task.
Parameters
Tile region group ID.
Executor used for events dispatching. By default events are dispatched on the main thread.
The callback to be invoked multiple times to report progress of the loading operation.
The callback to be invoked only once upon success or failure of the loading operation.
Updates the existing group of tiles.
Call to this function will be postponed until engine is ready (i.e. any of EngineReadyCallback callbacks called).
Return
an object representing pending completion of the task.
Parameters
Tile region group ID.
The callback to be invoked on the main thread multiple times to report progress of the loading operation.
The callback to be invoked on the main thread only once upon success or failure of the loading operation.