SettingsFailureScreen

class SettingsFailureScreen(carContext: CarContext) : Screen

Screen used to display that the settings did not load

Constructors

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fun SettingsFailureScreen(carContext: CarContext)

Functions

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open fun dispatchLifecycleEvent(@NonNull p0: Lifecycle.Event)
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fun finish()
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fun getCarContext(): CarContext
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open fun getLastTemplateInfo(): TemplateInfo
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override fun getLifecycle(): Lifecycle
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open fun getMarker(): String?
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open fun getResultInternal(): Any?
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fun getScreenManager(): ScreenManager
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open fun getTemplateWrapper(): TemplateWrapper
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fun invalidate()
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open override fun onGetTemplate(): Template
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open fun setMarker(@Nullable p0: String?)
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open fun setOnScreenResultListener(p0: OnScreenResultListener)
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open fun setResult(@Nullable p0: Any?)
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open fun setUseLastTemplateId(p0: Boolean)