ONLY_INCREASE_PROGRESS

Try to take the most recently calculated distance and set the vanishing point.

Accept the value only if the progress is greater than the last update. This avoids the vanishing point from creeping backwards after the destination is passed.

Functions

clone
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protected fun clone(): Any
compareTo
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operator override fun compareTo(other: VanishingPointState): Int
equals
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operator override fun equals(other: Any?): Boolean
finalize
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fun finalize()
getDeclaringClass
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fun getDeclaringClass(): Class<VanishingPointState>
hashCode
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override fun hashCode(): Int
toString
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open override fun toString(): String

Properties

name
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val name: String
ordinal
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val ordinal: Int