Builder

class Builder

Build a new VoiceInstructionsPlayerOptions

Constructors

Builder
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fun Builder()

Functions

build
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fun build(): VoiceInstructionsPlayerOptions
checkIsLanguageAvailable
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fun checkIsLanguageAvailable(checkIsLanguageAvailable: Boolean): VoiceInstructionsPlayerOptions.Builder
Checks if the specified language as represented by the Locale is available and supported by TTS.
contentType
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fun contentType(contentType: Int): VoiceInstructionsPlayerOptions.Builder
Specifies what source is playing (music, movie, speech, sonification, unknown).
equals
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open operator fun equals(other: Any?): Boolean
focusGain
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fun focusGain(focusGain: Int): VoiceInstructionsPlayerOptions.Builder
Specifies how audio focus will be requested.
hashCode
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open fun hashCode(): Int
streamType
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fun streamType(streamType: Int): VoiceInstructionsPlayerOptions.Builder
Specifies which stream will be used for playing Defaults to AudioManager.STREAM_MUSIC See AudioManager for a list of stream types.
toString
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open fun toString(): String
usage
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fun usage(usage: Int): VoiceInstructionsPlayerOptions.Builder
Specifies which stream will be used for playing Defaults to AudioManager.STREAM_MUSIC See AudioManager for a list of stream types.
useLegacyApi
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fun useLegacyApi(useLegacyApi: Boolean): VoiceInstructionsPlayerOptions.Builder
Specifies attributes as inferred from the legacy stream types.