Lane

class Lane

A simplified data structure that holds all the possible lanes for upcoming lane guidance and the active direction pointing to which lane to take.

Functions

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open operator override fun equals(other: Any?): Boolean

Regenerate whenever a change is made

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open override fun hashCode(): Int

Regenerate whenever a change is made

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open override fun toString(): String

Returns a string representation of the object.

Properties

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val allLanes: List<LaneIndicator>

List