copy
fun copy(@FloatRange(from = 0.0, to = 1.0) floodLightIntensityNormal: Float = normal.floodLightIntensity, @ColorInt floodLightColorNormal: Int = normal.floodLightColor, @ColorInt fillColorNormal: Int = normal.fillColor, @ColorInt borderColorNormal: Int = normal.borderColor, @FloatRange(from = 0.0, to = 1.0) floodLightIntensityWarning: Float = warning.floodLightIntensity, @ColorInt floodLightColorWarning: Int = warning.floodLightColor, @ColorInt fillColorWarning: Int = warning.fillColor, @ColorInt borderColorWarning: Int = warning.borderColor): EvRangeMapStyles