CameraStateFactory

class CameraStateFactory(cameraDefaults: CameraDefaults)

Constructors

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constructor(cameraDefaults: CameraDefaults)

Functions

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fun markersOverview(markers: List<Point>, keepCurrentCameraBearing: Boolean): CameraState.MarkersOverviewCameraState
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fun userControlled(cameraTrackingModeBefore: CameraTrackingMode, keepOnUserGesture: Boolean = true): CameraState.UserControlledCameraState
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fun waypointArrival(destinationCoordinate: Point?): CameraState.WaypointArrivalCameraState