fill Extrusion Flood Light Ground Radius Transition
abstract fun fillExtrusionFloodLightGroundRadiusTransition(options: StyleTransition): FillExtrusionLayer
The extent of the flood light effect on the ground beneath the extruded buildings in meters. Note: this experimental property is evaluated once per tile, during tile initialization. Changing the property value could trigger tile reload. The feature-state
styling is deprecated and will get removed soon. Default value: 0.
Set the FillExtrusionFloodLightGroundRadius property transition options
Parameters
options
transition options for Double
abstract fun fillExtrusionFloodLightGroundRadiusTransition(block: StyleTransition.Builder.() -> Unit): FillExtrusionLayer
The extent of the flood light effect on the ground beneath the extruded buildings in meters. Note: this experimental property is evaluated once per tile, during tile initialization. Changing the property value could trigger tile reload. The feature-state
styling is deprecated and will get removed soon. Default value: 0.