Compose Map Init Options
fun ComposeMapInitOptions(pixelRatio: Float, textureView: Boolean = false, antialiasingSampleCount: Int = DEFAULT_ANTIALIASING_SAMPLE_COUNT, mapName: String = "")
fun ComposeMapInitOptions(mapOptions: MapOptions, textureView: Boolean = false, antialiasingSampleCount: Int = DEFAULT_ANTIALIASING_SAMPLE_COUNT, mapName: String = "")