iconOcclusionOpacity

open override fun iconOcclusionOpacity(iconOcclusionOpacity: Double): SymbolLayer

The opacity at which the icon will be drawn in case of being depth occluded. Absent value means full occlusion against terrain only. Default value: 0. Value range: 0, 1

Use static method SymbolLayer.defaultIconOcclusionOpacity to set the default property.

Parameters

iconOcclusionOpacity

value of iconOcclusionOpacity


open override fun iconOcclusionOpacity(iconOcclusionOpacity: Expression): SymbolLayer

The opacity at which the icon will be drawn in case of being depth occluded. Absent value means full occlusion against terrain only. Default value: 0. Value range: 0, 1

Use static method SymbolLayer.defaultIconOcclusionOpacityAsExpression to set the default property.

Parameters

iconOcclusionOpacity

value of iconOcclusionOpacity as Expression


The opacity at which the icon will be drawn in case of being depth occluded. Absent value means full occlusion against terrain only. Default value: 0. Value range: 0, 1