RasterLayer

fun RasterLayer(sourceState: SourceState, layerId: String = remember { generateRandomLayerId("raster") }, rasterLayerState: RasterLayerState = remember { RasterLayerState() })

Raster map textures such as satellite imagery.

This composable function inserts a RasterLayer to the map. For convenience, if there's no need to hoist the rasterLayerState, use RasterLayer(sourceState, layerId, init) with trailing lambda instead.

See also

Parameters

sourceState

the source that drives this layer.

layerId

the ID of the layer, by default, a random id will be generated with UUID.

rasterLayerState

the state holder for RasterLayer's properties.


inline fun RasterLayer(sourceState: SourceState, layerId: String = remember { generateRandomLayerId("raster") }, crossinline init: RasterLayerState.() -> Unit)

Raster map textures such as satellite imagery.

This composable function inserts a RasterLayer to the map.

See also

Parameters

sourceState

the source that drives this layer.

layerId

the ID of the layer, by default, a random id will be generated with UUID.

init

the lambda that will be applied to the remembered RasterLayerState.