FillExtrusionLayer

fun FillExtrusionLayer(sourceState: SourceState, layerId: String = remember { generateRandomLayerId("fill-extrusion") }, fillExtrusionLayerState: FillExtrusionLayerState = remember { FillExtrusionLayerState() })

An extruded (3D) polygon.

This composable function inserts a FillExtrusionLayer to the map. For convenience, if there's no need to hoist the fillExtrusionLayerState, use FillExtrusionLayer(sourceState, layerId, init) with trailing lambda instead.

See also

Parameters

sourceState

the source that drives this layer.

layerId

the ID of the layer, by default, a random id will be generated with UUID.

fillExtrusionLayerState

the state holder for FillExtrusionLayer's properties.


inline fun FillExtrusionLayer(sourceState: SourceState, layerId: String = remember { generateRandomLayerId("fill-extrusion") }, crossinline init: FillExtrusionLayerState.() -> Unit)

An extruded (3D) polygon.

This composable function inserts a FillExtrusionLayer to the map.

See also

Parameters

sourceState

the source that drives this layer.

layerId

the ID of the layer, by default, a random id will be generated with UUID.

init

the lambda that will be applied to the remembered FillExtrusionLayerState.