PointAnnotationState

The state holder for PointAnnotation properties.

Constructors

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Properties

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Part of the icon placed closest to the anchor.

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The color of the icon. This can only be used with /help/troubleshooting/using-recolorable-images-in-mapbox-maps/.

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Controls the intensity of light emitted on the source features. The unit of iconEmissiveStrength is in intensity.

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Fade out the halo towards the outside. The unit of iconHaloBlur is in density-independent pixels.

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The color of the icon's halo. Icon halos can only be used with /help/troubleshooting/using-recolorable-images-in-mapbox-maps/.

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Distance of halo to the icon outline. The unit of iconHaloWidth is in density-independent pixels.

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Name of image in sprite to use for drawing an image background.

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Controls the transition progress between the image variants of icon-image. Zero means the first variant is used, one is the second, and in between they are blended together.

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Offset distance of icon from its anchor. Positive values indicate right and down, while negative values indicate left and up. Each component is multiplied by the value of {@link PropertyFactory#iconSize} to obtain the final offset in density-independent pixels. When combined with {@link PropertyFactory#iconRotate} the offset will be as if the rotated direction was up.

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The opacity at which the icon will be drawn.

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Rotates the icon clockwise. The unit of iconRotate is in degrees.

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Scales the original size of the icon by the provided factor. The new pixel size of the image will be the original pixel size multiplied by {@link PropertyFactory#iconSize}. 1 is the original size; 3 triples the size of the image. The unit of iconSize is in factor of the original icon size.

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Scales the icon to fit around the associated text.

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Size of the additional area added to dimensions determined by {@link Property.ICON_TEXT_FIT}, in clockwise order: top, right, bottom, left. The unit of iconTextFitPadding is in density-independent pixels.

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Part of the text placed closest to the anchor.

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The color with which the text will be drawn.

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Controls the intensity of light emitted on the source features. The unit of textEmissiveStrength is in intensity.

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Value to use for a text label. If a plain string is provided, it will be treated as a formatted with default/inherited formatting options. SDF images are not supported in formatted text and will be ignored.

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The halo's fadeout distance towards the outside. The unit of textHaloBlur is in density-independent pixels.

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The color of the text's halo, which helps it stand out from backgrounds.

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Distance of halo to the font outline. Max text halo width is 1/4 of the font-size. The unit of textHaloWidth is in density-independent pixels.

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Text justification options.

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Text tracking amount. The unit of textLetterSpacing is in ems.

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Text leading value for multi-line text. The unit of textLineHeight is in ems.

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The maximum line width for text wrapping. The unit of textMaxWidth is in ems.

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Offset distance of text from its anchor. Positive values indicate right and down, while negative values indicate left and up. If used with text-variable-anchor, input values will be taken as absolute values. Offsets along the x- and y-axis will be applied automatically based on the anchor position. The unit of textOffset is in ems.

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The opacity at which the text will be drawn.

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Radial offset of text, in the direction of the symbol's anchor. Useful in combination with {@link PropertyFactory#textVariableAnchor}, which defaults to using the two-dimensional {@link PropertyFactory#textOffset} if present. The unit of textRadialOffset is in ems.

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Rotates the text clockwise. The unit of textRotate is in degrees.

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Font size. The unit of textSize is in density-independent pixels.

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Specifies how to capitalize text, similar to the CSS {@link PropertyFactory#textTransform} property.