fillExtrusionAmbientOcclusionGroundAttenuation

open override fun fillExtrusionAmbientOcclusionGroundAttenuation(fillExtrusionAmbientOcclusionGroundAttenuation: Double): FillExtrusionLayer

Provides a control to futher fine-tune the look of the ambient occlusion on the ground beneath the extruded buildings. Lower values give the effect a more solid look while higher values make it smoother. Default value: 0.69. Value range: 0, 1

Use static method FillExtrusionLayer.defaultFillExtrusionAmbientOcclusionGroundAttenuation to set the default property.

Parameters

fillExtrusionAmbientOcclusionGroundAttenuation

value of fillExtrusionAmbientOcclusionGroundAttenuation


open override fun fillExtrusionAmbientOcclusionGroundAttenuation(fillExtrusionAmbientOcclusionGroundAttenuation: Expression): FillExtrusionLayer

Provides a control to futher fine-tune the look of the ambient occlusion on the ground beneath the extruded buildings. Lower values give the effect a more solid look while higher values make it smoother. Default value: 0.69. Value range: 0, 1

Use static method FillExtrusionLayer.defaultFillExtrusionAmbientOcclusionGroundAttenuationAsExpression to set the default property.

Parameters

fillExtrusionAmbientOcclusionGroundAttenuation

value of fillExtrusionAmbientOcclusionGroundAttenuation as Expression


Provides a control to futher fine-tune the look of the ambient occlusion on the ground beneath the extruded buildings. Lower values give the effect a more solid look while higher values make it smoother. Default value: 0.69. Value range: 0, 1