rotate By
abstract fun rotateBy(first: ScreenCoordinate, second: ScreenCoordinate, animationOptions: MapAnimationOptions? = null, animatorListener: Animator.AnimatorListener? = null): Cancelable
Rotate the map by with optional animation.
Return
Cancelable animator set object.
Parameters
first
The first pointer to rotate on
second
The second pointer to rotate on
animation Options
Transition options (animation duration, listeners etc)