MapTransformDelegate

Definition of a map transform delegate.

Functions

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abstract fun getMapOptions(): MapOptions

Get map options.

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abstract fun getSize(): Size

Gets the size of the map.

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Returns if a gesture is in progress.

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Returns if user animation is currently in progress.

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abstract fun setConstrainMode(constrainMode: ConstrainMode)

Set the map constrain mode

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abstract fun setGestureInProgress(inProgress: Boolean)

Tells the map rendering engine that there is currently a gesture in progress. This affects how the map renders labels, as it will use different texture filters if a gesture is ongoing.

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abstract fun setNorthOrientation(northOrientation: NorthOrientation)

Set the map north orientation

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abstract fun setUserAnimationInProgress(inProgress: Boolean)

Tells the map rendering engine that the animation is currently performed by the user (e.g. with a setCamera() calls series). It adjusts the engine for the animation use case. In particular, it brings more stability to symbol placement and rendering.

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abstract fun setViewportMode(viewportMode: ViewportMode)

Set the map viewport mode

Inheritors

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