LocationComponentPlugin

Functions

Adds a listener that gets invoked when indicator accuracy radius changes.

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Adds a listener that gets invoked when indicator bearing changes.

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Adds a listener that gets invoked when indicator position changes.

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abstract fun bind(context: Context, attrs: AttributeSet?, pixelRatio: Float)

Bind the ViewPlugin with current map context. This will create a View that will be added to the MapView.

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open fun cleanup()

Called when the map is destroyed. Should be used to cleanup plugin resources for that map.

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Get the current LocationProvider under usage with the LocationComponentPlugin.

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Get current locationcomponent configuration.

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open fun initialize()

Called when the plugin is first added to the map.

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abstract fun isLocatedAt(point: Point, listener: PuckLocatedAtPointListener)

Check whether the rendered location puck is on the given point.

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open fun onDelegateProvider(delegateProvider: MapDelegateProvider)

Provides all map delegate instances.

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open fun onStart()

Called whenever activity's/fragment's lifecycle is entering a "started" state.

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open fun onStop()

Called whenever activity's/fragment's lifecycle is entering a "stopped" state.

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abstract fun onStyleChanged(style: MapboxStyleManager)

Called when a new Style is loaded.

Removes a listener that gets invoked when indicator accuracy radius changes.

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Removes a listener that gets invoked when indicator bearing changes.

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Removes a listener that gets invoked when indicator position changes.

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abstract fun setLocationProvider(locationProvider: LocationProvider)

Set the LocationProvider, it will replace the default location provider provided by the LocationComponentPlugin.

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Update locationcomponent configuration, the update will be applied to the plugin automatically.

Properties

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The color of the accuracy ring border. Works for 2D location puck only.

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abstract var accuracyRingColor: Int

The color of the accuracy ring. Works for 2D location puck only.

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abstract var enabled: Boolean

Whether the user location is visible on the map.

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abstract var layerAbove: String?

Sets the id of the layer that's added above to when placing the component on the map.

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abstract var layerBelow: String?

Sets the id of the layer that's added below to when placing the component on the map.

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Defines what the customised look of the location puck. Note that direct changes to the puck variables won't have any effect, a new puck needs to be set every time.

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abstract var puckBearing: PuckBearing

The enum controls how the puck is oriented

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Whether the puck rotates to track the bearing source.

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abstract var pulsingColor: Int

The color of the pulsing circle. Works for 2D location puck only.

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abstract var pulsingEnabled: Boolean

Whether the location puck is pulsing on the map. Works for 2D location puck only.

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abstract var pulsingMaxRadius: Float

The maximum radius of the pulsing circle. Works for 2D location puck only. Note: Setting pulsingMaxRadius to LocationComponentConstants.PULSING_MAX_RADIUS_FOLLOW_ACCURACY will set the pulsing circle's maximum radius to follow location accuracy circle.

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Whether show accuracy ring with location puck. Works for 2D location puck only.

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abstract var slot: String?

The slot this layer is assigned to. If specified, and a slot with that name exists, it will be placed at that position in the layer order.