Hillshade Illumination Direction
The direction of the light source used to generate the hillshading with 0 as the top of the viewport if hillshade-illumination-anchor
is set to viewport
and due north if hillshade-illumination-anchor
is set to map
and no 3d lights enabled. If hillshade-illumination-anchor
is set to map
and 3d lights enabled, the direction from 3d lights is used instead.
Parameters
value
the property wrapped in Value to be used with native renderer.
Constructors
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Construct the HillshadeIlluminationDirection with Double.
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Construct the HillshadeIlluminationDirection with Mapbox Expression.
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