default Hillshade Illumination Direction
The direction of the light source used to generate the hillshading with 0 as the top of the viewport if hillshade-illumination-anchor
is set to viewport
and due north if hillshade-illumination-anchor
is set to map
and no 3d lights enabled. If hillshade-illumination-anchor
is set to map
and 3d lights enabled, the direction from 3d lights is used instead.