fill Extrusion Ambient Occlusion Wall Radius Transition
abstract fun fillExtrusionAmbientOcclusionWallRadiusTransition(options: StyleTransition): FillExtrusionLayer
Shades area near ground and concave angles between walls where the radius defines only vertical impact. Default value 3.0 corresponds to height of one floor and brings the most plausible results for buildings.
Set the FillExtrusionAmbientOcclusionWallRadius property transition options
Parameters
options
transition options for Double
abstract fun fillExtrusionAmbientOcclusionWallRadiusTransition(block: StyleTransition.Builder.() -> Unit): FillExtrusionLayer
Shades area near ground and concave angles between walls where the radius defines only vertical impact. Default value 3.0 corresponds to height of one floor and brings the most plausible results for buildings.