Terrain State
A global modifier that elevates layers and markers based on a DEM data source.
See also
Constructors
Link copied to clipboard
fun TerrainState(rasterDemSourceState: RasterDemSourceState, initialProperties: Map<String, Value> = mapOf())
Types
Link copied to clipboard
data class Holder(val rasterDemSourceStateHolder: SourceState.Holder?, val cachedProperties: Map<String, Value>, val initial: Boolean) : Parcelable
Terrain Holder class to be used within Saver.