TerrainState

A global modifier that elevates layers and markers based on a DEM data source.

See also

Constructors

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fun TerrainState(rasterDemSourceState: RasterDemSourceState, initialProperties: Map<String, Value> = mapOf())

Types

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object Companion

Public companion object.

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data class Holder(val rasterDemSourceStateHolder: SourceState.Holder?, val cachedProperties: Map<String, Value>, val initial: Boolean) : Parcelable

Terrain Holder class to be used within Saver.

Properties

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Exaggerates the elevation of the terrain by multiplying the data from the DEM with this value.