StyleLoaded

The requested style has been fully loaded, including specified sprite, and sources' metadata. Note: The style specified sprite would be marked as loaded even with a sprite loading error (an error will be emitted via `MapLoadingError`). Sprite loading error is not fatal, and won't block the map rendering; thus, the event will still be emitted if the style and sources are fully loaded.

Constructors

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open fun StyleLoaded(@NonNull timeInterval: EventTimeInterval)

Functions

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open fun equals(object: Any): Boolean
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open fun hashCode(): Int
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open fun toString(): String

Properties

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Extensions

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Extension function to map the newly introduced event to the legacy one.