fill
  abstract fun fillExtrusionAmbientOcclusionWallRadius(fillExtrusionAmbientOcclusionWallRadius: Double = 3.0): FillExtrusionLayer
Shades area near ground and concave angles between walls where the radius defines only vertical impact. Default value 3.0 corresponds to height of one floor and brings the most plausible results for buildings.
Parameters
fill
value of fillExtrusionAmbientOcclusionWallRadius
abstract fun fillExtrusionAmbientOcclusionWallRadius(fillExtrusionAmbientOcclusionWallRadius: Expression): FillExtrusionLayer
Shades area near ground and concave angles between walls where the radius defines only vertical impact. Default value 3.0 corresponds to height of one floor and brings the most plausible results for buildings.
Parameters
fill
value of fillExtrusionAmbientOcclusionWallRadius as Expression