CoreGesturesHandler

Internal utility to handle gesture interactions with render engine.

Constructors

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fun CoreGesturesHandler(mapTransformDelegate: MapTransformDelegate, mapCameraManagerDelegate: MapCameraManagerDelegate)

Functions

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Called when the gesture is started, i.e. the point when a gesture is recognised.

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Called on ACTION_UP or ACTION_CANCEL touch event. Note that the gesture might not end yet, a fling or rotate camera animation might still be in progress.

Properties

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Adds handling of gesture driven camera animator listener. Can be used for fling or scale animation.